feat(hs): raise statue HP, transform players in-battle, per-player team roster packet, drop wing-unequip
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -77,8 +77,8 @@ internal class HeykelSavasiMap : BaseMapInitializer
|
||||
var statueAttributes = new Dictionary<AttributeDefinition, float>
|
||||
{
|
||||
{ Stats.Level, 100 },
|
||||
{ Stats.MaximumHealth, 200000 }, // tuning
|
||||
{ Stats.DefenseBase, 200 },
|
||||
{ Stats.MaximumHealth, 3_000_000 }, // tuning: big HP piñata that takes sustained effort to break
|
||||
{ Stats.DefenseBase, 500 },
|
||||
{ Stats.DefenseRatePvm, 100 },
|
||||
};
|
||||
statue.AddAttributes(statueAttributes, this.Context, this.GameConfiguration);
|
||||
|
||||
Reference in New Issue
Block a user