baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
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# C1 00 - PublicChatMessage (by client)
## Is sent when
A player sends a public chat message.
## Causes the following actions on the server side
The message is forwarded to all surrounding players, including the sender.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | | Packet header - length of the packet |
| 2 | 1 | Byte | 0x00 | Packet header - packet type identifier |
| 3 | 10 | String | | Character |
| 13 | | String | | Message |