baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-07-MagicEffectStatus_by-server.md
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docs/Packets/C1-07-MagicEffectStatus_by-server.md
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# C1 07 - MagicEffectStatus (by server)
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## Is sent when
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A magic effect was added or removed to the own or another player.
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## Causes the following actions on the client side
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The user interface updates itself. If it's the effect of the own player, it's shown as icon at the top of the interface.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 7 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x07 | Packet header - packet type identifier |
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| 3 | 1 | Boolean | | IsActive |
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| 4 | 2 | ShortBigEndian | | PlayerId |
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| 6 | 1 | Byte | | EffectId |
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