baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-0F-WeatherStatusUpdate_by-server.md
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docs/Packets/C1-0F-WeatherStatusUpdate_by-server.md
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# C1 0F - WeatherStatusUpdate (by server)
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## Is sent when
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The weather on the current map has been changed or the player entered the map.
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## Causes the following actions on the client side
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The game client updates the weather effects.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 4 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x0F | Packet header - packet type identifier |
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| 3 | 4 bit | Byte | | Weather; A random value between 0 and 2 (inclusive). |
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| 3 | 4 bit | Byte | | Variation; A random value between 0 and 9 (inclusive). |
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