baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-1E-AreaSkill075_by-client.md
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docs/Packets/C1-1E-AreaSkill075_by-client.md
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# C1 1E - AreaSkill075 (by client)
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## Is sent when
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A player is performing an skill which affects an area of the map.
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## Causes the following actions on the server side
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It's forwarded to all surrounding players, so that the animation is visible. In the original server implementation, no damage is done yet for attack skills - there are separate hit packets.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 7 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x1E | Packet header - packet type identifier |
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| 3 | 1 | Byte | | SkillIndex; The index of the skill in the skill list. |
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| 4 | 1 | Byte | | TargetX |
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| 5 | 1 | Byte | | TargetY |
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| 6 | 1 | Byte | | Rotation |
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