baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
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# C1 26 FF - CurrentHealthAndShield (by server)
## Is sent when
Periodically, or if the current health or shield changed on the server side, e.g. by hits.
## Causes the following actions on the client side
The health and shield bar is updated on the game client user interface.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | 9 | Packet header - length of the packet |
| 2 | 1 | Byte | 0x26 | Packet header - packet type identifier |
| 3 | 1 | Byte | 0xFF | Packet header - sub packet type identifier |
| 4 | 2 | ShortBigEndian | | Health |
| 7 | 2 | ShortBigEndian | | Shield |