baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-3F-3-PlayerShopClosed_by-server.md
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docs/Packets/C1-3F-3-PlayerShopClosed_by-server.md
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# C1 3F 3 - PlayerShopClosed (by server)
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## Is sent when
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After a player in scope requested to close his shop or after all items has been sold.
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## Causes the following actions on the client side
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The player shop not shown as open anymore.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 7 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x3F | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x3 | Packet header - sub packet type identifier |
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| 4 | 1 | Boolean | true | Success |
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| 5 | 2 | ShortBigEndian | | PlayerId |
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