baseline: OpenMU upstream b5a0961 (fresh source)

This commit is contained in:
Acentech Dev
2026-07-14 19:00:35 +03:00
parent 450402e47d
commit 36fc125d5c
11968 changed files with 748705 additions and 0 deletions

View File

@@ -0,0 +1,30 @@
# C1 44 - PartyHealthUpdate (by server)
## Is sent when
Periodically, when the health state of the party changed.
## Causes the following actions on the client side
The party health list is updated.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | | Packet header - length of the packet |
| 2 | 1 | Byte | 0x44 | Packet header - packet type identifier |
| 3 | 1 | Byte | | Count |
| 4 | PartyMemberHealth.Length * Count | Array of PartyMemberHealth | | Members |
### PartyMemberHealth Structure
Health of a party member
Length: 1 Bytes
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 4 bit | Byte | | Index |
| 0 | 4 bit | Byte | | Value; A value from 0 to 10 about the health of a player. 10 means the current health is 100% of the maximum health. |