baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-4B-RageAttackRangeResponse_by-server.md
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docs/Packets/C1-4B-RageAttackRangeResponse_by-server.md
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# C1 4B - RageAttackRangeResponse (by server)
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## Is sent when
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A player (rage fighter) performs the dark side skill on a target and sent a RageAttackRangeRequest.
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## Causes the following actions on the client side
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The targets are attacked with visual effects.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 16 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x4B | Packet header - packet type identifier |
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| 4 | 2 | ShortLittleEndian | | SkillId |
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| 6 | RageTarget.Length * | Array of RageTarget | | Targets |
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### RageTarget Structure
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Contains the target identifier.
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Length: 2 Bytes
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 2 | ShortLittleEndian | 10000 | TargetId |
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