baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
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# C1 4B - RageAttackRangeResponse (by server)
## Is sent when
A player (rage fighter) performs the dark side skill on a target and sent a RageAttackRangeRequest.
## Causes the following actions on the client side
The targets are attacked with visual effects.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | 16 | Packet header - length of the packet |
| 2 | 1 | Byte | 0x4B | Packet header - packet type identifier |
| 4 | 2 | ShortLittleEndian | | SkillId |
| 6 | RageTarget.Length * | Array of RageTarget | | Targets |
### RageTarget Structure
Contains the target identifier.
Length: 2 Bytes
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 2 | ShortLittleEndian | 10000 | TargetId |