baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-86-ItemCraftingResult_by-server.md
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docs/Packets/C1-86-ItemCraftingResult_by-server.md
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# C1 86 - ItemCraftingResult (by server)
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## Is sent when
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After the player requested to execute an item crafting, e.g. at the chaos machine.
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## Causes the following actions on the client side
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The game client updates the UI to show the resulting item.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x86 | Packet header - packet type identifier |
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| 3 | 1 | CraftingResult | | Result |
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| 4 | | Binary | | ItemData |
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### CraftingResult Enum
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Defines the crafting result.
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| Value | Name | Description |
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|-------|------|-------------|
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| 0 | Failed | The crafting failed. |
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| 1 | Success | The crafting succeeded. |
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| 2 | NotEnoughMoney | The crafting wasn't executed because of missing money. |
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| 3 | TooManyItems | The crafting wasn't executed because of too many items. |
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| 4 | CharacterLevelTooLow | The crafting wasn't executed because the character level is too low. |
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| 6 | LackingMixItems | The crafting wasn't executed because of missing items. |
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| 7 | IncorrectMixItems | The crafting wasn't executed because of incorrect items. |
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| 8 | InvalidItemLevel | The crafting wasn't executed because of an invalid item level. |
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| 9 | CharacterClassTooLow | The crafting wasn't executed because the character class is too low. |
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| 10 | IncorrectBloodCastleItems | The blood castle ticket crafting wasn't executed because the BloodCastle items are not correct. |
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| 11 | NotEnoughMoneyForBloodCastle | The crafting wasn't executed because the player has not enough money for the blood castle ticket crafting. |
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