baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-8E-02-WarpCommandRequest_by-client.md
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docs/Packets/C1-8E-02-WarpCommandRequest_by-client.md
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# C1 8E 02 - WarpCommandRequest (by client)
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## Is sent when
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A player selected to warp by selecting an entry in the warp list (configured in game client files).
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## Causes the following actions on the server side
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If the player has enough money and is allowed to enter the map, it's getting moved to there.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 10 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x8E | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x02 | Packet header - sub packet type identifier |
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| 4 | 4 | IntegerLittleEndian | | CommandKey; A command key, which is generated by a 'secret' algorithm. Not considered in OpenMU. |
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| 8 | 2 | ShortLittleEndian | | WarpInfoIndex; The index of the entry in the warp list. |
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