baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-91-MiniGameOpeningStateRequest_by-client.md
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docs/Packets/C1-91-MiniGameOpeningStateRequest_by-client.md
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# C1 91 - MiniGameOpeningStateRequest (by client)
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## Is sent when
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The player requests to get the remaining time of the currently entered event.
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## Causes the following actions on the server side
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The remaining time is sent back to the client.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 5 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x91 | Packet header - packet type identifier |
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| 3 | 1 | MiniGameType | | EventType |
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| 4 | 1 | Byte | | EventLevel |
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### MiniGameType Enum
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Defines the type of the mini game.
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| Value | Name | Description |
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|-------|------|-------------|
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| 0 | Undefined | Undefined mini game type. |
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| 1 | DevilSquare | The devil square mini game. |
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| 2 | BloodCastle | The blood castle mini game. |
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| 3 | CursedTemple | The cursed temple mini game. |
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| 4 | ChaosCastle | The chaos castle mini game. |
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| 5 | IllusionTemple | The illusion temple mini game. |
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| 6 | Doppelganger | The doppelgänger mini game. |
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