baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-93-BloodCastleScore_by-server.md
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docs/Packets/C1-93-BloodCastleScore_by-server.md
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# C1 93 - BloodCastleScore (by server)
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## Is sent when
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The blood castle mini game ended and the score of the player is sent to the player.
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## Causes the following actions on the client side
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The score is shown at the client.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 29 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x93 | Packet header - packet type identifier |
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| 3 | 1 | Boolean | | Success |
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| 4 | 1 | Byte | 0xFF | Type |
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| 5 | 10 | String | | PlayerName |
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| 17 | 4 | IntegerLittleEndian | | TotalScore |
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| 21 | 4 | IntegerLittleEndian | | BonusExperience |
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| 25 | 4 | IntegerLittleEndian | | BonusMoney |
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