baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
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# C1 9A - BloodCastleEnterResult (by server)
## Is sent when
The player requested to enter the blood castle mini game through the Archangel Messenger NPC.
## Causes the following actions on the client side
In case it failed, it shows the corresponding error message.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | 4 | Packet header - length of the packet |
| 2 | 1 | Byte | 0x9A | Packet header - packet type identifier |
| 3 | 1 | EnterResult | | Result |
### EnterResult Enum
Defines the result of the enter request.
| Value | Name | Description |
|-------|------|-------------|
| 0 | Success | The event has been entered. |
| 1 | Failed | Entering the event failed, e.g. by missing event ticket or level range. |
| 2 | NotOpen | Entering the event failed, because it's not opened. |
| 3 | CharacterLevelTooHigh | Entering the event failed, because the character level is too high for the requested event level. |
| 4 | CharacterLevelTooLow | Entering the event failed, because the character level is too low for the requested event level. |
| 5 | Full | Entering the event failed, because it's full. |