baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-9B-BloodCastleState_by-server.md
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docs/Packets/C1-9B-BloodCastleState_by-server.md
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# C1 9B - BloodCastleState (by server)
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## Is sent when
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The state of a blood castle event is about to change.
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## Causes the following actions on the client side
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The client side shows a message about the changing state.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 13 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0x9B | Packet header - packet type identifier |
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| 3 | 1 | Status | | State |
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| 4 | 2 | ShortLittleEndian | | RemainSecond |
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| 6 | 2 | ShortLittleEndian | | MaxMonster |
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| 8 | 2 | ShortLittleEndian | | CurMonster |
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| 10 | 2 | ShortLittleEndian | | ItemOwnerId |
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| 12 | 1 | Byte | | ItemLevel |
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### Status Enum
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Defines the status of the event.
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| Value | Name | Description |
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|-------|------|-------------|
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| 0 | BloodCastleStarted | The blood castle event has just started and is running. |
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| 1 | BloodCastleGateNotDestroyed | The blood castle event is running, but the gate is not destroyed. |
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| 2 | BloodCastleEnded | The blood castle event has ended. |
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| 4 | BloodCastleGateDestroyed | The blood castle event is running and the gate is destroyed. |
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| 5 | ChaosCastleStarted | The chaos castle event has just started and is running. |
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| 6 | ChaosCastleRunning | The chaos castle event is running. |
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| 7 | ChaosCastleEnded | The chaos castle event has ended. |
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| 8 | ChaosCastleStageOne | The chaos castle event reached the first stage of map shrinking. |
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| 9 | ChaosCastleStageTwo | The chaos castle event reached the second stage of map shrinking. |
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| 10 | ChaosCastleStageThree | The chaos castle event reached the third stage of map shrinking. |
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