baseline: OpenMU upstream b5a0961 (fresh source)
This commit is contained in:
30
docs/Packets/C1-A2-LegacyQuestStateSetRequest_by-client.md
Normal file
30
docs/Packets/C1-A2-LegacyQuestStateSetRequest_by-client.md
Normal file
@@ -0,0 +1,30 @@
|
||||
# C1 A2 - LegacyQuestStateSetRequest (by client)
|
||||
|
||||
## Is sent when
|
||||
|
||||
The player wants to change the state of a quest, e.g. to start or to finish a quest.
|
||||
|
||||
## Causes the following actions on the server side
|
||||
|
||||
Depending on the requested new state, a response is sent back.
|
||||
|
||||
## Structure
|
||||
|
||||
| Index | Length | Data Type | Value | Description |
|
||||
|-------|--------|-----------|-------|-------------|
|
||||
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
|
||||
| 1 | 1 | Byte | 5 | Packet header - length of the packet |
|
||||
| 2 | 1 | Byte | 0xA2 | Packet header - packet type identifier |
|
||||
| 3 | 1 | Byte | | QuestNumber |
|
||||
| 4 | 1 | LegacyQuestState | | NewState |
|
||||
|
||||
### LegacyQuestState Enum
|
||||
|
||||
The quest state for the legacy quest system.
|
||||
|
||||
| Value | Name | Description |
|
||||
|-------|------|-------------|
|
||||
| 0 | Undefined | The state is undefined. This value is used when there is no quest defined for a specific index |
|
||||
| 1 | Active | The quest is active and in progress. |
|
||||
| 2 | Complete | The quest was completed. |
|
||||
| 3 | Inactive | The quest is inactive, that means it isn't active and wasn't completed yet. |
|
||||
Reference in New Issue
Block a user