baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-A3-LegacyQuestReward_by-server.md
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docs/Packets/C1-A3-LegacyQuestReward_by-server.md
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# C1 A3 - LegacyQuestReward (by server)
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## Is sent when
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As response to the completed quest of a player in scope.
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## Causes the following actions on the client side
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The game client shows the reward accordingly.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 7 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xA3 | Packet header - packet type identifier |
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| 3 | 2 | ShortBigEndian | | PlayerId |
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| 5 | 1 | QuestRewardType | | Reward |
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| 6 | 1 | Byte | | Count |
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### QuestRewardType Enum
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Defines the reward type in the quest reward message.
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| Value | Name | Description |
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|-------|------|-------------|
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| 200 | LevelUpPoints | The character receives additional points. |
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| 201 | CharacterEvolutionFirstToSecond | The character class changes from the first to the second class. |
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| 202 | LevelUpPointsPerLevelIncrease | The character receives additional points per level. |
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| 203 | ComboSkill | The character receives the ability to perform skill combinations. |
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| 204 | CharacterEvolutionSecondToThird | The character class changes from the second to the third class. |
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