baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
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# C1 AF 01 - ChaosCastleEnterRequest (by client)
## Is sent when
The player requests to enter the chaos castle by using the 'Armor of Guardsman' item.
## Causes the following actions on the server side
The server checks if the player can enter the event and sends a response (Code 0xAF) back to the client. If it was successful, the character gets moved to the event map.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | 6 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xAF | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x01 | Packet header - sub packet type identifier |
| 4 | 1 | Byte | | CastleLevel; The level of the chaos castle. Appears to always be 0. |
| 5 | 1 | Byte | | TicketItemInventoryIndex; The index of the ticket item in the inventory. |