baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-AF-01-ChaosCastleEnterResult_by-server.md
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# C1 AF 01 - ChaosCastleEnterResult (by server)
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## Is sent when
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The player requested to enter the chaos castle mini game by using the 'Armor of Guardsman' item.
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## Causes the following actions on the client side
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In case it failed, it shows the corresponding error message.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 5 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xAF | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x01 | Packet header - sub packet type identifier |
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| 4 | 1 | EnterResult | | Result |
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### EnterResult Enum
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Defines the result of the enter request.
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| Value | Name | Description |
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|-------|------|-------------|
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| 0 | Success | The event has been entered. |
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| 1 | Failed | Entering the event failed, e.g. by missing event ticket or level range. |
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| 2 | NotOpen | Entering the event failed, because it's not opened. |
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| 5 | Full | Entering the event failed, because it's full. |
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| 7 | NotEnoughMoney | Entering the event failed, because the player doesn't have enough money for the entrance fee. |
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| 8 | PlayerKillerCantEnter | Entering the event failed, because the player has a pk state. |
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