baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-B2-1D-CastleGuildCommand_by-client.md
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docs/Packets/C1-B2-1D-CastleGuildCommand_by-client.md
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# C1 B2 1D - CastleGuildCommand (by client)
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## Is sent when
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The guild master sent a command to his guild during the castle siege event.
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## Causes the following actions on the server side
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The command is shown on the mini map of the guild members.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 8 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xB2 | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x1D | Packet header - sub packet type identifier |
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| 4 | 1 | Byte | | Team; Team Number 0 to 7. |
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| 5 | 1 | Byte | | PositionX |
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| 6 | 1 | Byte | | PositionY |
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| 7 | 1 | Byte | | Command; 0 = Attack, 1 = Defend, 2 = Wait |
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