baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
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# C1 BF 01 - IllusionTempleState (by server)
## Is sent when
The player is in the illusion temple event and the server sends a cyclic update.
## Causes the following actions on the client side
The client shows the state in the user interface.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | | Packet header - length of the packet |
| 2 | 1 | Byte | 0xBF | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x01 | Packet header - sub packet type identifier |
| 4 | 2 | ShortLittleEndian | | RemainingSeconds |
| 4 | 2 | ShortLittleEndian | | PlayerIndex |
| 6 | 1 | Byte | | PositionX |
| 7 | 1 | Byte | | PositionY |
| 8 | 1 | Byte | | Team1Points |
| 9 | 1 | Byte | | Team2Points |
| 10 | 1 | Byte | | MyTeam |
| 11 | 1 | Byte | | PartyCount |
| 12 | IllusionTemplePartyEntry.Length * | Array of IllusionTemplePartyEntry | | PartyMembers |
### IllusionTemplePartyEntry Structure
Contains the info about a party member in illusion temple.
Length: 5 Bytes
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 2 | ShortLittleEndian | | PlayerId |
| 2 | 2 | ShortLittleEndian | | MapNumber |
| 3 | 1 | Byte | | PositionX |
| 4 | 1 | Byte | | PositionY |