baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
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# C1 C5 - LetterSendResponse (by server)
## Is sent when
After the player requested to send a letter to another player.
## Causes the following actions on the client side
Depending on the result, the letter send dialog closes or an error message appears.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | 8 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xC5 | Packet header - packet type identifier |
| 4 | 4 | IntegerLittleEndian | | LetterId |
| 3 | 1 | LetterSendRequestResult | | Result |
### LetterSendRequestResult Enum
Describes the result of a letter send request.
| Value | Name | Description |
|-------|------|-------------|
| 0 | TryAgain | The letter wasn't sent because there was an internal problem. The user should try again. |
| 1 | Success | The letter was sent. |
| 2 | MailboxFull | The mailbox of the recipient is full. |
| 3 | ReceiverNotExists | The receiver does not exist. |
| 4 | CantSendToYourself | A letter can't be sent to yourself. |
| 7 | NotEnoughMoney | The sender doesn't have enough money to send a letter. |