baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-C5-LetterSendResponse_by-server.md
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docs/Packets/C1-C5-LetterSendResponse_by-server.md
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# C1 C5 - LetterSendResponse (by server)
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## Is sent when
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After the player requested to send a letter to another player.
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## Causes the following actions on the client side
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Depending on the result, the letter send dialog closes or an error message appears.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 8 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xC5 | Packet header - packet type identifier |
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| 4 | 4 | IntegerLittleEndian | | LetterId |
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| 3 | 1 | LetterSendRequestResult | | Result |
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### LetterSendRequestResult Enum
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Describes the result of a letter send request.
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| Value | Name | Description |
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|-------|------|-------------|
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| 0 | TryAgain | The letter wasn't sent because there was an internal problem. The user should try again. |
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| 1 | Success | The letter was sent. |
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| 2 | MailboxFull | The mailbox of the recipient is full. |
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| 3 | ReceiverNotExists | The receiver does not exist. |
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| 4 | CantSendToYourself | A letter can't be sent to yourself. |
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| 7 | NotEnoughMoney | The sender doesn't have enough money to send a letter. |
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