baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-CA-ChatRoomCreateRequest_by-client.md
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docs/Packets/C1-CA-ChatRoomCreateRequest_by-client.md
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# C1 CA - ChatRoomCreateRequest (by client)
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## Is sent when
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A player wants to open a chat with another player of his friend list.
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## Causes the following actions on the server side
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If both players are online, a chat room is created on the chat server. Authentication data is sent to both game clients, which will then try to connect to the chat server using this data.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 13 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xCA | Packet header - packet type identifier |
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| 3 | 10 | String | | FriendName |
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