baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-F3-00-CharacterList095_by-server.md
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docs/Packets/C1-F3-00-CharacterList095_by-server.md
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# C1 F3 00 - CharacterList095 (by server)
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## Is sent when
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After the game client requested it, usually after a successful login.
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## Causes the following actions on the client side
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The game client shows the available characters of the account.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x00 | Packet header - sub packet type identifier |
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| 4 | 1 | Byte | | CharacterCount |
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| 5 | CharacterData.Length * CharacterCount | Array of CharacterData | | Characters |
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### CharacterData Structure
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Data of one character in the list.
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Length: 26 Bytes
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | | SlotIndex |
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| 1 | 10 | String | | Name |
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| 12 | 2 | ShortLittleEndian | | Level |
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| 14 | 4 bit | CharacterStatus | | Status |
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| 14 << 4 | 1 bit | Boolean | | IsItemBlockActive |
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| 15 | 11 | Binary | | Appearance |
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### CharacterStatus Enum
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The status of a character.
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| Value | Name | Description |
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|-------|------|-------------|
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| 0 | Normal | The state of the character is normal. |
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| 1 | Banned | The character is banned from the game. |
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| 32 | GameMaster | The character is a game master. |
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