baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-F3-11-SkillAdded_by-server.md
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docs/Packets/C1-F3-11-SkillAdded_by-server.md
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# C1 F3 11 - SkillAdded (by server)
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## Is sent when
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After a skill got added to the skill list, e.g. by equipping an item or learning a skill.
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## Causes the following actions on the client side
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The skill is added to the skill list on client side.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 10 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x11 | Packet header - sub packet type identifier |
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| 4 | 1 | Byte | 0xFE | Flag |
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| 6 | 1 | Byte | | SkillIndex |
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| 7 | 2 | ShortLittleEndian | | SkillNumber |
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| 9 | 1 | Byte | | SkillLevel |
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