baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C1-F3-52-MasterSkillLevelUpdate_by-server.md
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docs/Packets/C1-F3-52-MasterSkillLevelUpdate_by-server.md
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# C1 F3 52 - MasterSkillLevelUpdate (by server)
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## Is sent when
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After a master skill level has been changed (usually increased).
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## Causes the following actions on the client side
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The level is updated in the master skill tree.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 28 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x52 | Packet header - sub packet type identifier |
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| 4 | 1 | Boolean | | Success |
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| 6 | 2 | ShortLittleEndian | | MasterLevelUpPoints |
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| 8 | 1 | Byte | | MasterSkillIndex; The index of the master skill on the clients master skill tree for the given character class. |
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| 12 | 2 | ShortLittleEndian | | MasterSkillNumber |
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| 16 | 1 | Byte | | Level |
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| 20 | 4 | Float | | DisplayValue |
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| 24 | 4 | Float | | DisplayValueOfNextLevel |
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