baseline: OpenMU upstream b5a0961 (fresh source)
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docs/Packets/C2-52-GuildList075_by-server.md
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docs/Packets/C2-52-GuildList075_by-server.md
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# C2 52 - GuildList075 (by server)
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## Is sent when
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After a game client requested the list of players of his guild, which is usually the case when the player opens the guild dialog at the game client.
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## Causes the following actions on the client side
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The list of player is available at the client.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC2 | [Packet type](PacketTypes.md) |
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| 1 | 2 | Short | | Packet header - length of the packet |
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| 3 | 1 | Byte | 0x52 | Packet header - packet type identifier |
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| 4 | 1 | Boolean | | IsInGuild |
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| 5 | 1 | Byte | | GuildMemberCount |
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| 8 | 4 | IntegerLittleEndian | | TotalScore |
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| 12 | 1 | Byte | | CurrentScore |
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| 13 | GuildMember.Length * GuildMemberCount | Array of GuildMember | | Members |
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### GuildMember Structure
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Contains the data of one guild member.
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Length: 12 Bytes
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 10 | String | | Name |
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| 10 | 1 | Byte | | ServerId |
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| 11 | 1 | Byte | | ServerId2 |
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