baseline: OpenMU upstream b5a0961 (fresh source)
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# C3 B1 01 - ServerChangeAuthentication (by client)
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## Is sent when
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After the client connected to another server due map change.
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## Causes the following actions on the server side
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The player spawns on the new server.
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## Structure
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| Index | Length | Data Type | Value | Description |
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|-------|--------|-----------|-------|-------------|
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| 0 | 1 | Byte | 0xC3 | [Packet type](PacketTypes.md) |
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| 1 | 1 | Byte | 69 | Packet header - length of the packet |
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| 2 | 1 | Byte | 0xB1 | Packet header - packet type identifier |
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| 3 | 1 | Byte | 0x01 | Packet header - sub packet type identifier |
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| 4 | 12 | Binary | | AccountXor3 |
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| 16 | 12 | Binary | | CharacterNameXor3 |
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| 28 | 4 | IntegerLittleEndian | | AuthCode1 |
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| 32 | 4 | IntegerLittleEndian | | AuthCode2 |
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| 36 | 4 | IntegerLittleEndian | | AuthCode3 |
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| 40 | 4 | IntegerLittleEndian | | AuthCode4 |
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| 44 | 4 | IntegerLittleEndian | | TickCount |
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| 48 | 5 | Binary | | ClientVersion |
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| 53 | 16 | Binary | | ClientSerial |
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