baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
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# C3 F1 02 - LogoutResponse (by server)
## Is sent when
After the logout request has been processed by the server.
## Causes the following actions on the client side
Depending on the result, the game client closes the game or changes to another selection screen.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC3 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | 5 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xF1 | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x02 | Packet header - sub packet type identifier |
| 4 | 1 | LogOutType | | Type |
### LogOutType Enum
Describes the way how the player wants to leave the current game.
| Value | Name | Description |
|-------|------|-------------|
| 0 | CloseGame | The player wants to close the game. |
| 1 | BackToCharacterSelection | The player wants to go back to the character selection screen. |
| 2 | BackToServerSelection | The player wants to go back to the server selection screen. |