baseline: OpenMU upstream b5a0961 (fresh source)
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src/DataModel/ICloneable.cs
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23
src/DataModel/ICloneable.cs
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// <copyright file="ICloneable.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.DataModel;
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using MUnique.OpenMU.DataModel.Configuration;
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/// <summary>
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/// Interface for a class which can be cloned to a new instance based on the given
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/// <see cref="GameConfiguration"/>.
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/// </summary>
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/// <typeparam name="T">The type of the assignable.</typeparam>
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public interface ICloneable<out T>
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where T : class
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{
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/// <summary>
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/// Clones this instance, base on the specified game configuration.
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/// </summary>
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/// <param name="gameConfiguration">The game configuration.</param>
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/// <returns>The cloned instance.</returns>
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T Clone(GameConfiguration gameConfiguration);
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}
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