baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
parent 450402e47d
commit 36fc125d5c
11968 changed files with 748705 additions and 0 deletions

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// <copyright file="ArrayExtensions.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic;
/// <summary>
/// Extensions for arrays.
/// </summary>
public static class ArrayExtensions
{
/// <summary>
/// Clears the elements of an array to the default values of the element type.
/// </summary>
/// <typeparam name="T">The array element type.</typeparam>
/// <param name="array">The array.</param>
public static void ClearToDefaults<T>(this T[] array)
{
for (int i = 0; i < array.Length; i++)
{
array[i] = default!;
}
}
/// <summary>
/// Clears the elements of an array to the default values of the element type.
/// </summary>
/// <typeparam name="T">The array element type.</typeparam>
/// <param name="array">The array.</param>
public static void ClearToDefaults<T>(this T[,] array)
{
for (int i = 0; i < array.GetLength(0); i++)
{
for (int j = 0; j < array.GetLength(1); j++)
{
array[i, j] = default!;
}
}
}
}