baseline: OpenMU upstream b5a0961 (fresh source)
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src/GameLogic/GuildWar/GuildWarState.cs
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26
src/GameLogic/GuildWar/GuildWarState.cs
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// <copyright file="GuildWarState.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.GameLogic.GuildWar;
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/// <summary>
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/// The state of a guild war.
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/// </summary>
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public enum GuildWarState
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{
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/// <summary>
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/// The guild war was requested.
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/// </summary>
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Requested,
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/// <summary>
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/// The guild war was started and is ongoing.
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/// </summary>
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Started,
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/// <summary>
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/// The guild war has ended.
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/// </summary>
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Ended,
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}
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