baseline: OpenMU upstream b5a0961 (fresh source)
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src/GameLogic/HitInfo.cs
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10
src/GameLogic/HitInfo.cs
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// <copyright file="HitInfo.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.GameLogic;
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/// <summary>
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/// The information about a hit.
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/// </summary>
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public record struct HitInfo(uint HealthDamage, uint ShieldDamage, DamageAttributes Attributes, uint ManaToll = 0);
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