baseline: OpenMU upstream b5a0961 (fresh source)
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src/GameLogic/IAttacker.cs
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23
src/GameLogic/IAttacker.cs
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// <copyright file="IAttacker.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.GameLogic;
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using MUnique.OpenMU.AttributeSystem;
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/// <summary>
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/// Interface for an object which can attack.
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/// </summary>
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public interface IAttacker : IIdentifiable, ILocateable
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{
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/// <summary>
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/// Gets the attributes.
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/// </summary>
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IAttributeSystem Attributes { get; }
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/// <summary>
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/// Gets the state of the combo, if the attacker supports combos.
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/// </summary>
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ComboStateMachine? ComboState { get; }
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}
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