baseline: OpenMU upstream b5a0961 (fresh source)
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69
src/GameLogic/IRandomizer.cs
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69
src/GameLogic/IRandomizer.cs
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// <copyright file="IRandomizer.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.GameLogic;
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/// <summary>
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/// Description of IRandomizer.
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/// </summary>
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public interface IRandomizer
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{
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/// <summary>
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/// Returns the next random boolean value.
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/// </summary>
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/// <returns>The next random boolean value.</returns>
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bool NextRandomBool();
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/// <summary>
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/// Returns the next random boolean value, with a chance of <paramref name="percent"/> of being true.
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/// </summary>
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/// <param name="percent">The percent of the chance of being true.</param>
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/// <returns>The next random boolean value.</returns>
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bool NextRandomBool(int percent);
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/// <summary>
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/// Returns the next random boolean value, with a <paramref name="chance"/> of <paramref name="basis"/> of being true.
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/// </summary>
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/// <param name="chance">The chance of <paramref name="basis"/> of being true.</param>
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/// <param name="basis">The basis.</param>
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/// <returns>The next random boolean value.</returns>
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bool NextRandomBool(int chance, int basis);
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/// <summary>
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/// Returns the next random boolean value, with the <paramref name="chance"/> of being true.
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/// </summary>
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/// <param name="chance">The chance of being true.</param>
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/// <returns>The next random boolean value.</returns>
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bool NextRandomBool(double chance);
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/// <summary>
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/// The next random integer.
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/// </summary>
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/// <param name="min">The minimum value.</param>
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/// <param name="max">The maximum value.</param>
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/// <returns>The next random integer between <paramref name="min"/> and <paramref name="max"/>.</returns>
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int NextInt(int min, int max);
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/// <summary>
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/// The next random integer.
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/// </summary>
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/// <param name="min">The minimum value.</param>
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/// <param name="max">The maximum value.</param>
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/// <returns>The next random integer between <paramref name="min"/> and <paramref name="max"/>.</returns>
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int NextInt(uint min, uint max);
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/// <summary>
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/// The next random unsigned integer.
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/// </summary>
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/// <param name="min">The minimum value.</param>
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/// <param name="max">The maximum value.</param>
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/// <returns>The next random integer between <paramref name="min"/> and <paramref name="max"/>.</returns>
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uint NextUInt(uint min, uint max);
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/// <summary>
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/// The next random double between 0 and 1.
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/// </summary>
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/// <returns>The next random integer between 0 and 1.</returns>
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double NextDouble();
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}
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