baseline: OpenMU upstream b5a0961 (fresh source)
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src/GameLogic/PlayerActions/EnterBarracksOfBalgassAction.cs
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31
src/GameLogic/PlayerActions/EnterBarracksOfBalgassAction.cs
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// <copyright file="EnterBarracksOfBalgassAction.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.GameLogic.PlayerActions;
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/// <summary>
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/// Action to enter the barracks of balgass through an npc.
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/// </summary>
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public class EnterBarracksOfBalgassAction : EnterQuestMapAction
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{
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private const byte InfiltrationOfBarracksOfBalgassQuestNumber = 5;
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private const byte IntoTheDarknessZoneQuestNumber = 6;
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private const byte LegacyQuestGroup = 0;
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private const short WerewolfNpcNumber = 407;
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private const short BarracksOfBalgassMapNumber = 41;
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/// <summary>
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/// Initializes a new instance of the <see cref="EnterBarracksOfBalgassAction"/> class.
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/// </summary>
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public EnterBarracksOfBalgassAction()
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: base(
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WerewolfNpcNumber,
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3000000,
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BarracksOfBalgassMapNumber,
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LegacyQuestGroup,
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InfiltrationOfBarracksOfBalgassQuestNumber,
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IntoTheDarknessZoneQuestNumber)
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{
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}
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}
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