baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
parent 450402e47d
commit 36fc125d5c
11968 changed files with 748705 additions and 0 deletions

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// <copyright file="AddCommandStatChatCommandPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.PlugIns.ChatCommands;
using System.Runtime.InteropServices;
using MUnique.OpenMU.AttributeSystem;
using MUnique.OpenMU.GameLogic.Attributes;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// A chat command plugin which handles the command to add command stat points.
/// </summary>
[Guid("EFE421FB-BE79-4656-AF39-D22A105D1455")]
[PlugIn]
[Display(Name = nameof(PlugInResources.AddCommandStatChatCommandPlugIn_Name), Description = nameof(PlugInResources.AddCommandStatChatCommandPlugIn_Description), ResourceType = typeof(PlugInResources))]
[ChatCommandHelp(Command, null, MinimumStatus)]
public class AddCommandStatChatCommandPlugIn : AddStatChatCommandPlugIn, IDisabledByDefault
{
private const string Command = "/addcmd";
private const CharacterStatus MinimumStatus = CharacterStatus.Normal;
/// <inheritdoc />
public override string Key => Command;
/// <inheritdoc />
public override CharacterStatus MinCharacterStatusRequirement => MinimumStatus;
/// <inheritdoc />
public override async ValueTask HandleCommandAsync(Player player, string command)
{
command = command.Insert(4, " ");
await base.HandleCommandAsync(player, command).ConfigureAwait(false);
}
}