baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
parent 450402e47d
commit 36fc125d5c
11968 changed files with 748705 additions and 0 deletions

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// <copyright file="ICharacterDeletedPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// A plugin interface which is called when a character has been deleted.
/// </summary>
[Guid("566F8E98-D4A3-40AD-B2EF-1B8359259B7A")]
[PlugInPoint("Character deleted", "Is called when a character got deleted.")]
public interface ICharacterDeletedPlugIn
{
/// <summary>
/// Is called when a character has been deleted.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="deletedCharacter">The deleted character.</param>
void CharacterDeleted(Player player, Character deletedCharacter);
}