baseline: OpenMU upstream b5a0961 (fresh source)
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src/GameLogic/PlugIns/SelfDefensePlugInConfiguration.cs
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17
src/GameLogic/PlugIns/SelfDefensePlugInConfiguration.cs
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// <copyright file="SelfDefensePlugInConfiguration.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.GameLogic.PlugIns;
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/// <summary>
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/// Configuration for the <see cref="SelfDefensePlugIn"/>.
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/// </summary>
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public class SelfDefensePlugInConfiguration
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{
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/// <summary>
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/// Gets or sets the self defense timeout.
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/// </summary>
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[Display(ResourceType = typeof(PlugInResources), Name = nameof(PlugInResources.SelfDefensePlugInConfiguration_SelfDefenseTimeOut_Name))]
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public TimeSpan SelfDefenseTimeOut { get; set; } = TimeSpan.FromMinutes(1);
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}
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