baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
parent 450402e47d
commit 36fc125d5c
11968 changed files with 748705 additions and 0 deletions

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// <copyright file="UnlockDarkLordAtLevel250.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.PlugIns.UnlockCharacterClass;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// Unlocks the Dark Lord character class as soon as the first character of an account reaches level 250.
/// </summary>
[PlugIn]
[Display(Name = nameof(PlugInResources.UnlockDarkLordAtLevel250_Name), Description = nameof(PlugInResources.UnlockDarkLordAtLevel250_Description), ResourceType = typeof(PlugInResources))]
[Guid("2DFFD75A-765D-4FA7-93DD-9890CA0F04F0")]
public class UnlockDarkLordAtLevel250 : UnlockCharacterAtLevelBase
{
private const byte DarkLordNumber = 16;
/// <summary>
/// Initializes a new instance of the <see cref="UnlockDarkLordAtLevel250"/> class.
/// </summary>
public UnlockDarkLordAtLevel250()
: base(DarkLordNumber, 250, "Dark Lord")
{
}
}