baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
parent 450402e47d
commit 36fc125d5c
11968 changed files with 748705 additions and 0 deletions

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// <copyright file="ResetFeaturePlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.Resets;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// Feature plugin which provides the configuration for the reset feature.
/// </summary>
[PlugIn]
[Display(Name = nameof(PlugInResources.ResetFeaturePlugIn_Name), Description = nameof(PlugInResources.ResetFeaturePlugIn_Description), ResourceType = typeof(PlugInResources))]
[Guid("6A9D585D-79D7-4674-B6EA-7E87392FA501")]
public class ResetFeaturePlugIn : IFeaturePlugIn, ISupportCustomConfiguration<ResetConfiguration>, ISupportDefaultCustomConfiguration, IDisabledByDefault
{
/// <inheritdoc/>
public ResetConfiguration? Configuration { get; set; }
/// <inheritdoc />
public object CreateDefaultConfig() => new ResetConfiguration();
}