baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
parent 450402e47d
commit 36fc125d5c
11968 changed files with 748705 additions and 0 deletions

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// <copyright file="MiniGameReward.Generated.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
//------------------------------------------------------------------------------
// <auto-generated>
// This source code was auto-generated by a roslyn code generator.
// </auto-generated>
//------------------------------------------------------------------------------
// ReSharper disable All
namespace MUnique.OpenMU.Persistence.BasicModel;
using MUnique.OpenMU.Persistence.Json;
/// <summary>
/// A plain implementation of <see cref="MiniGameReward"/>.
/// </summary>
public partial class MiniGameReward : MUnique.OpenMU.DataModel.Configuration.MiniGameReward, IIdentifiable, IConvertibleTo<MiniGameReward>
{
/// <summary>
/// Gets or sets the identifier of this instance.
/// </summary>
public Guid Id { get; set; }
/// <summary>
/// Gets the raw object of <see cref="ItemReward" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("itemReward")]
public DropItemGroup RawItemReward
{
get => base.ItemReward as DropItemGroup;
set => base.ItemReward = value;
}
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override MUnique.OpenMU.DataModel.Configuration.DropItemGroup ItemReward
{
get => base.ItemReward;
set => base.ItemReward = value;
}
/// <summary>
/// Gets the raw object of <see cref="RequiredKill" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("requiredKill")]
public MonsterDefinition RawRequiredKill
{
get => base.RequiredKill as MonsterDefinition;
set => base.RequiredKill = value;
}
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override MUnique.OpenMU.DataModel.Configuration.MonsterDefinition RequiredKill
{
get => base.RequiredKill;
set => base.RequiredKill = value;
}
/// <inheritdoc />
public override MUnique.OpenMU.DataModel.Configuration.MiniGameReward Clone(MUnique.OpenMU.DataModel.Configuration.GameConfiguration gameConfiguration)
{
var clone = new MiniGameReward();
clone.AssignValuesOf(this, gameConfiguration);
return clone;
}
/// <inheritdoc />
public override void AssignValuesOf(MUnique.OpenMU.DataModel.Configuration.MiniGameReward other, MUnique.OpenMU.DataModel.Configuration.GameConfiguration gameConfiguration)
{
base.AssignValuesOf(other, gameConfiguration);
this.Id = other.GetId();
}
/// <inheritdoc/>
public override bool Equals(object obj)
{
var baseObject = obj as IIdentifiable;
if (baseObject != null)
{
return baseObject.Id == this.Id;
}
return base.Equals(obj);
}
/// <inheritdoc/>
public override int GetHashCode()
{
return this.Id.GetHashCode();
}
/// <inheritdoc/>
public MiniGameReward Convert() => this;
}