baseline: OpenMU upstream b5a0961 (fresh source)

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Acentech Dev
2026-07-14 19:00:35 +03:00
parent 450402e47d
commit 36fc125d5c
11968 changed files with 748705 additions and 0 deletions

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// <copyright file="MonsterDefinition.Generated.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
//------------------------------------------------------------------------------
// <auto-generated>
// This source code was auto-generated by a roslyn code generator.
// </auto-generated>
//------------------------------------------------------------------------------
// ReSharper disable All
namespace MUnique.OpenMU.Persistence.BasicModel;
using MUnique.OpenMU.Persistence.Json;
/// <summary>
/// A plain implementation of <see cref="MonsterDefinition"/>.
/// </summary>
public partial class MonsterDefinition : MUnique.OpenMU.DataModel.Configuration.MonsterDefinition, IIdentifiable, IConvertibleTo<MonsterDefinition>
{
/// <summary>
/// Gets or sets the identifier of this instance.
/// </summary>
public Guid Id { get; set; }
/// <summary>
/// Gets the raw collection of <see cref="ItemCraftings" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("itemCraftings")]
public ICollection<ItemCrafting> RawItemCraftings { get; } = new List<ItemCrafting>();
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override ICollection<MUnique.OpenMU.DataModel.Configuration.ItemCrafting.ItemCrafting> ItemCraftings
{
get => base.ItemCraftings ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.ItemCrafting.ItemCrafting, ItemCrafting>(this.RawItemCraftings);
protected set
{
this.ItemCraftings.Clear();
foreach (var item in value)
{
this.ItemCraftings.Add(item);
}
}
}
/// <summary>
/// Gets the raw collection of <see cref="DropItemGroups" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("dropItemGroups")]
public ICollection<DropItemGroup> RawDropItemGroups { get; } = new List<DropItemGroup>();
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override ICollection<MUnique.OpenMU.DataModel.Configuration.DropItemGroup> DropItemGroups
{
get => base.DropItemGroups ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.DropItemGroup, DropItemGroup>(this.RawDropItemGroups);
protected set
{
this.DropItemGroups.Clear();
foreach (var item in value)
{
this.DropItemGroups.Add(item);
}
}
}
/// <summary>
/// Gets the raw collection of <see cref="Attributes" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("attributes")]
public ICollection<MonsterAttribute> RawAttributes { get; } = new List<MonsterAttribute>();
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override ICollection<MUnique.OpenMU.DataModel.Configuration.MonsterAttribute> Attributes
{
get => base.Attributes ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.MonsterAttribute, MonsterAttribute>(this.RawAttributes);
protected set
{
this.Attributes.Clear();
foreach (var item in value)
{
this.Attributes.Add(item);
}
}
}
/// <summary>
/// Gets the raw collection of <see cref="Quests" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("quests")]
public ICollection<QuestDefinition> RawQuests { get; } = new List<QuestDefinition>();
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override ICollection<MUnique.OpenMU.DataModel.Configuration.Quests.QuestDefinition> Quests
{
get => base.Quests ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Quests.QuestDefinition, QuestDefinition>(this.RawQuests);
protected set
{
this.Quests.Clear();
foreach (var item in value)
{
this.Quests.Add(item);
}
}
}
/// <summary>
/// Gets the raw object of <see cref="AttackSkill" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("attackSkill")]
public Skill RawAttackSkill
{
get => base.AttackSkill as Skill;
set => base.AttackSkill = value;
}
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override MUnique.OpenMU.DataModel.Configuration.Skill AttackSkill
{
get => base.AttackSkill;
set => base.AttackSkill = value;
}
/// <summary>
/// Gets the raw object of <see cref="MerchantStore" />.
/// </summary>
[System.Text.Json.Serialization.JsonPropertyName("merchantStore")]
public ItemStorage RawMerchantStore
{
get => base.MerchantStore as ItemStorage;
set => base.MerchantStore = value;
}
/// <inheritdoc/>
[System.Text.Json.Serialization.JsonIgnore]
public override MUnique.OpenMU.DataModel.Entities.ItemStorage MerchantStore
{
get => base.MerchantStore;
set => base.MerchantStore = value;
}
/// <inheritdoc />
public override MUnique.OpenMU.DataModel.Configuration.MonsterDefinition Clone(MUnique.OpenMU.DataModel.Configuration.GameConfiguration gameConfiguration)
{
var clone = new MonsterDefinition();
clone.AssignValuesOf(this, gameConfiguration);
return clone;
}
/// <inheritdoc />
public override void AssignValuesOf(MUnique.OpenMU.DataModel.Configuration.MonsterDefinition other, MUnique.OpenMU.DataModel.Configuration.GameConfiguration gameConfiguration)
{
base.AssignValuesOf(other, gameConfiguration);
this.Id = other.GetId();
}
/// <inheritdoc/>
public override bool Equals(object obj)
{
var baseObject = obj as IIdentifiable;
if (baseObject != null)
{
return baseObject.Id == this.Id;
}
return base.Equals(obj);
}
/// <inheritdoc/>
public override int GetHashCode()
{
return this.Id.GetHashCode();
}
/// <inheritdoc/>
public MonsterDefinition Convert() => this;
}