baseline: OpenMU upstream b5a0961 (fresh source)
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// <copyright file="GameConfiguration.Generated.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This source code was auto-generated by a roslyn code generator.
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// </auto-generated>
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//------------------------------------------------------------------------------
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// ReSharper disable All
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namespace MUnique.OpenMU.Persistence.EntityFramework.Model;
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using System.ComponentModel.DataAnnotations.Schema;
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using MUnique.OpenMU.Persistence;
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/// <summary>
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/// The Entity Framework Core implementation of <see cref="MUnique.OpenMU.DataModel.Configuration.GameConfiguration"/>.
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/// </summary>
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[Table(nameof(GameConfiguration), Schema = SchemaNames.Configuration)]
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internal partial class GameConfiguration : MUnique.OpenMU.DataModel.Configuration.GameConfiguration, IIdentifiable
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{
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/// <summary>
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/// Gets or sets the identifier of this instance.
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/// </summary>
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public Guid Id { get; set; }
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/// <summary>
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/// Gets the raw collection of <see cref="JewelMixes" />.
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/// </summary>
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public ICollection<JewelMix> RawJewelMixes { get; } = new EntityFramework.List<JewelMix>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.JewelMix> JewelMixes => base.JewelMixes ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.JewelMix, JewelMix>(this.RawJewelMixes);
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/// <summary>
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/// Gets the raw collection of <see cref="WarpList" />.
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/// </summary>
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public ICollection<WarpInfo> RawWarpList { get; } = new EntityFramework.List<WarpInfo>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.WarpInfo> WarpList => base.WarpList ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.WarpInfo, WarpInfo>(this.RawWarpList);
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/// <summary>
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/// Gets the raw collection of <see cref="DropItemGroups" />.
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/// </summary>
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public ICollection<DropItemGroup> RawDropItemGroups { get; } = new EntityFramework.List<DropItemGroup>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.DropItemGroup> DropItemGroups => base.DropItemGroups ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.DropItemGroup, DropItemGroup>(this.RawDropItemGroups);
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/// <summary>
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/// Gets the raw collection of <see cref="Skills" />.
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/// </summary>
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public ICollection<Skill> RawSkills { get; } = new EntityFramework.List<Skill>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.Skill> Skills => base.Skills ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Skill, Skill>(this.RawSkills);
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/// <summary>
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/// Gets the raw collection of <see cref="CharacterClasses" />.
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/// </summary>
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public ICollection<CharacterClass> RawCharacterClasses { get; } = new EntityFramework.List<CharacterClass>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.CharacterClass> CharacterClasses => base.CharacterClasses ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.CharacterClass, CharacterClass>(this.RawCharacterClasses);
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/// <summary>
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/// Gets the raw collection of <see cref="Items" />.
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/// </summary>
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public ICollection<ItemDefinition> RawItems { get; } = new EntityFramework.List<ItemDefinition>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.Items.ItemDefinition> Items => base.Items ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Items.ItemDefinition, ItemDefinition>(this.RawItems);
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/// <summary>
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/// Gets the raw collection of <see cref="ItemLevelBonusTables" />.
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/// </summary>
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public ICollection<ItemLevelBonusTable> RawItemLevelBonusTables { get; } = new EntityFramework.List<ItemLevelBonusTable>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.Items.ItemLevelBonusTable> ItemLevelBonusTables => base.ItemLevelBonusTables ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Items.ItemLevelBonusTable, ItemLevelBonusTable>(this.RawItemLevelBonusTables);
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/// <summary>
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/// Gets the raw collection of <see cref="ItemSlotTypes" />.
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/// </summary>
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public ICollection<ItemSlotType> RawItemSlotTypes { get; } = new EntityFramework.List<ItemSlotType>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.Items.ItemSlotType> ItemSlotTypes => base.ItemSlotTypes ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Items.ItemSlotType, ItemSlotType>(this.RawItemSlotTypes);
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/// <summary>
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/// Gets the raw collection of <see cref="ItemOptions" />.
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/// </summary>
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public ICollection<ItemOptionDefinition> RawItemOptions { get; } = new EntityFramework.List<ItemOptionDefinition>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.Items.ItemOptionDefinition> ItemOptions => base.ItemOptions ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Items.ItemOptionDefinition, ItemOptionDefinition>(this.RawItemOptions);
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/// <summary>
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/// Gets the raw collection of <see cref="ItemOptionTypes" />.
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/// </summary>
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public ICollection<ItemOptionType> RawItemOptionTypes { get; } = new EntityFramework.List<ItemOptionType>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.Items.ItemOptionType> ItemOptionTypes => base.ItemOptionTypes ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Items.ItemOptionType, ItemOptionType>(this.RawItemOptionTypes);
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/// <summary>
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/// Gets the raw collection of <see cref="ItemSetGroups" />.
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/// </summary>
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public ICollection<ItemSetGroup> RawItemSetGroups { get; } = new EntityFramework.List<ItemSetGroup>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.Items.ItemSetGroup> ItemSetGroups => base.ItemSetGroups ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Items.ItemSetGroup, ItemSetGroup>(this.RawItemSetGroups);
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/// <summary>
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/// Gets the raw collection of <see cref="ItemOptionCombinationBonuses" />.
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/// </summary>
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public ICollection<ItemOptionCombinationBonus> RawItemOptionCombinationBonuses { get; } = new EntityFramework.List<ItemOptionCombinationBonus>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.Items.ItemOptionCombinationBonus> ItemOptionCombinationBonuses => base.ItemOptionCombinationBonuses ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.Items.ItemOptionCombinationBonus, ItemOptionCombinationBonus>(this.RawItemOptionCombinationBonuses);
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/// <summary>
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/// Gets the raw collection of <see cref="Maps" />.
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/// </summary>
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public ICollection<GameMapDefinition> RawMaps { get; } = new EntityFramework.List<GameMapDefinition>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.GameMapDefinition> Maps => base.Maps ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.GameMapDefinition, GameMapDefinition>(this.RawMaps);
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/// <summary>
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/// Gets the raw collection of <see cref="Monsters" />.
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/// </summary>
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public ICollection<MonsterDefinition> RawMonsters { get; } = new EntityFramework.List<MonsterDefinition>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.MonsterDefinition> Monsters => base.Monsters ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.MonsterDefinition, MonsterDefinition>(this.RawMonsters);
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/// <summary>
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/// Gets the raw collection of <see cref="Attributes" />.
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/// </summary>
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public ICollection<AttributeDefinition> RawAttributes { get; } = new EntityFramework.List<AttributeDefinition>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.AttributeSystem.AttributeDefinition> Attributes => base.Attributes ??= new CollectionAdapter<MUnique.OpenMU.AttributeSystem.AttributeDefinition, AttributeDefinition>(this.RawAttributes);
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/// <summary>
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/// Gets the raw collection of <see cref="MagicEffects" />.
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/// </summary>
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public ICollection<MagicEffectDefinition> RawMagicEffects { get; } = new EntityFramework.List<MagicEffectDefinition>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.MagicEffectDefinition> MagicEffects => base.MagicEffects ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.MagicEffectDefinition, MagicEffectDefinition>(this.RawMagicEffects);
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/// <summary>
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/// Gets the raw collection of <see cref="MasterSkillRoots" />.
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/// </summary>
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public ICollection<MasterSkillRoot> RawMasterSkillRoots { get; } = new EntityFramework.List<MasterSkillRoot>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.MasterSkillRoot> MasterSkillRoots => base.MasterSkillRoots ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.MasterSkillRoot, MasterSkillRoot>(this.RawMasterSkillRoots);
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/// <summary>
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/// Gets the raw collection of <see cref="GlobalAttributeCombinations" />.
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/// </summary>
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public ICollection<AttributeRelationship> RawGlobalAttributeCombinations { get; } = new EntityFramework.List<AttributeRelationship>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.AttributeSystem.AttributeRelationship> GlobalAttributeCombinations => base.GlobalAttributeCombinations ??= new CollectionAdapter<MUnique.OpenMU.AttributeSystem.AttributeRelationship, AttributeRelationship>(this.RawGlobalAttributeCombinations);
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/// <summary>
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/// Gets the raw collection of <see cref="GlobalBaseAttributeValues" />.
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/// </summary>
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public ICollection<ConstValueAttribute> RawGlobalBaseAttributeValues { get; } = new EntityFramework.List<ConstValueAttribute>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.AttributeSystem.ConstValueAttribute> GlobalBaseAttributeValues => base.GlobalBaseAttributeValues ??= new CollectionAdapter<MUnique.OpenMU.AttributeSystem.ConstValueAttribute, ConstValueAttribute>(this.RawGlobalBaseAttributeValues);
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/// <summary>
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/// Gets the raw collection of <see cref="PlugInConfigurations" />.
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/// </summary>
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public ICollection<PlugInConfiguration> RawPlugInConfigurations { get; } = new EntityFramework.List<PlugInConfiguration>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.PlugIns.PlugInConfiguration> PlugInConfigurations => base.PlugInConfigurations ??= new CollectionAdapter<MUnique.OpenMU.PlugIns.PlugInConfiguration, PlugInConfiguration>(this.RawPlugInConfigurations);
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/// <summary>
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/// Gets the raw collection of <see cref="MiniGameDefinitions" />.
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/// </summary>
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public ICollection<MiniGameDefinition> RawMiniGameDefinitions { get; } = new EntityFramework.List<MiniGameDefinition>();
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/// <inheritdoc/>
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[NotMapped]
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public override ICollection<MUnique.OpenMU.DataModel.Configuration.MiniGameDefinition> MiniGameDefinitions => base.MiniGameDefinitions ??= new CollectionAdapter<MUnique.OpenMU.DataModel.Configuration.MiniGameDefinition, MiniGameDefinition>(this.RawMiniGameDefinitions);
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/// <summary>
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/// Gets or sets the identifier of <see cref="DuelConfiguration"/>.
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/// </summary>
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public Guid? DuelConfigurationId { get; set; }
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/// <summary>
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/// Gets the raw object of <see cref="DuelConfiguration" />.
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/// </summary>
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[ForeignKey(nameof(DuelConfigurationId))]
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public DuelConfiguration RawDuelConfiguration
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{
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get => base.DuelConfiguration as DuelConfiguration;
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set => base.DuelConfiguration = value;
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}
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/// <inheritdoc/>
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[NotMapped]
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public override MUnique.OpenMU.DataModel.Configuration.DuelConfiguration DuelConfiguration
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{
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get => base.DuelConfiguration;set
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{
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base.DuelConfiguration = value;
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this.DuelConfigurationId = this.RawDuelConfiguration?.Id;
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}
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}
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/// <inheritdoc />
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public override MUnique.OpenMU.DataModel.Configuration.GameConfiguration Clone(MUnique.OpenMU.DataModel.Configuration.GameConfiguration gameConfiguration)
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{
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var clone = new GameConfiguration();
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clone.AssignValuesOf(this, gameConfiguration);
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return clone;
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}
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/// <inheritdoc />
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public override void AssignValuesOf(MUnique.OpenMU.DataModel.Configuration.GameConfiguration other, MUnique.OpenMU.DataModel.Configuration.GameConfiguration gameConfiguration)
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{
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base.AssignValuesOf(other, gameConfiguration);
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this.Id = other.GetId();
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}
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/// <inheritdoc/>
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public override bool Equals(object obj)
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{
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var baseObject = obj as IIdentifiable;
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if (baseObject != null)
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{
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return baseObject.Id == this.Id;
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}
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return base.Equals(obj);
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}
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/// <inheritdoc/>
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public override int GetHashCode()
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{
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return this.Id.GetHashCode();
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}
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}
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