baseline: OpenMU upstream b5a0961 (fresh source)
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tests/MUnique.OpenMU.PlugIns.Tests/IExamplePlugIn.cs
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24
tests/MUnique.OpenMU.PlugIns.Tests/IExamplePlugIn.cs
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// <copyright file="IExamplePlugIn.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.PlugIns.Tests;
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using System.Runtime.InteropServices;
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using MUnique.OpenMU.GameLogic;
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/// <summary>
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/// Example interface for a plugin.
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/// </summary>
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[Guid("34AEED37-9D62-4AE1-9320-91BB620B39C2")]
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[PlugInPoint("Example PlugIn Point", "This plugin point is an example.")]
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public interface IExamplePlugIn
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{
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/// <summary>
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/// Does some stuff.
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/// </summary>
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/// <param name="player">The player.</param>
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/// <param name="text">The text.</param>
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/// <param name="args">The <see cref="MyEventArgs"/> instance containing the event data.</param>
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void DoStuff(Player player, string text, MyEventArgs args);
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}
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