baseline: OpenMU upstream b5a0961 (fresh source)
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67
tests/MUnique.OpenMU.Tests/PointExtensionsTest.cs
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67
tests/MUnique.OpenMU.Tests/PointExtensionsTest.cs
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// <copyright file="CharacterMoveTest.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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namespace MUnique.OpenMU.Tests;
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using MUnique.OpenMU.GameLogic;
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using MUnique.OpenMU.Pathfinding;
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/// <summary>
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/// Tests for the <see cref="PointExtensions"/>.
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/// </summary>
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[TestFixture]
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internal class PointExtensionsTest
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{
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/// <summary>
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/// Gets the angle degree of 180 °.
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/// </summary>
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[Test]
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public void GetAngleDegreeTo_180Degree()
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{
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var start = new Point(100, 100);
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var end = new Point(100, 101);
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var degree = start.GetAngleDegreeTo(end);
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Assert.That(degree, Is.EqualTo(180.0));
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}
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/// <summary>
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/// Gets the angle degree of 0 °.
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/// </summary>
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[Test]
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public void GetAngleDegreeTo_0Degree()
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{
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var start = new Point(100, 100);
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var end = new Point(100, 99);
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var degree = start.GetAngleDegreeTo(end);
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Assert.That(degree, Is.EqualTo(0.0));
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}
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/// <summary>
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/// Gets the angle degree of 90 °.
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/// </summary>
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[Test]
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public void GetAngleDegreeTo_90Degree()
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{
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var start = new Point(100, 100);
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var end = new Point(101, 100);
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var degree = start.GetAngleDegreeTo(end);
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Assert.That(degree, Is.EqualTo(90.0));
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}
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/// <summary>
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/// Gets the angle degree of 270 °.
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/// </summary>
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[Test]
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public void GetAngleDegreeTo_270Degree()
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{
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var start = new Point(100, 100);
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var end = new Point(99, 100);
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var degree = start.GetAngleDegreeTo(end);
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Assert.That(degree, Is.EqualTo(270.0));
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}
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}
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