feat(castle-siege): adopt the upstream Castle Siege data model and persistence
Brings in the database layer of upstream OpenMU PRs #754 and #860 without touching AdaMu's working Castle Siege gameplay. This is purely additive: the existing 5-phase implementation still runs exactly as before. What is included: - DataModel: CastleSiegeState (the original Season 6 values 0-9, which are exactly what the game client's CASTLESIEGE_STATE enum expects), CastleSiegeJoinSide, and the zone/NPC/upgrade definition types. - Entities: CastleSiegeData, CastleSiegeGuildRegistration, CastleSiegeNpcState. These identify a guild by its persistent Guid rather than by name. - Generated persistence: 8 BasicModel + 8 EntityFramework model classes, CastleSiegeExtensions, and the regenerated ExtendedTypeContext, MapsterConfigurator and GameConfiguration partials. - Migrations: 20260730194321_AddCastleSiege and 20260801162427_ConfigureCastleSiegePersistence, plus the model snapshot. - EntityDataContext gains the two DbSets and the five model registrations. - EntityFrameworkContextBase only publishes configuration changes for entities in the configuration schema, so siege state writes are no longer broadcast as configuration changes. AdaMu-specific adaptations: - UpdateVersion.AddCastleSiegeData is 105, not upstream's 100. AdaMu already ships 95-104, and the applied-update bookkeeping is keyed on this value, so a collision would skip or re-run updates on live databases. - CastleSiegeInitializer does not seed a weekly StateSchedule. Upstream drives the cycle from a fixed Saturday schedule; AdaMu drives it manually from CastleSiegeEventPlugIn and the AdminPanel, so the schedule is left empty and nothing reads it. The seeded NPC definitions match AdaMu's existing hard-coded coordinates exactly (6 gates, the two crown switches and the crown), and additionally provide 4 guardian statues, 6 guardsmen and real gate/statue hit point tables that the current implementation does not have yet. Two pre-existing migrations were restyled by upstream (copyright header, using placement, trailing comma). No functional change. Verified: full server build succeeds with 0 errors.
This commit is contained in:
@@ -0,0 +1,343 @@
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// <copyright file="20260801162427_ConfigureCastleSiegePersistence.cs" company="MUnique">
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// Licensed under the MIT License. See LICENSE file in the project root for full license information.
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// </copyright>
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#nullable disable
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namespace MUnique.OpenMU.Persistence.EntityFramework.Migrations
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{
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using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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/// <inheritdoc />
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public partial class ConfigureCastleSiegePersistence : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeConfiguration_GameMapDefinition_CastleSiegeMapDe~",
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schema: "config",
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table: "CastleSiegeConfiguration");
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeConfiguration_GameMapDefinition_LandOfTrialsMapD~",
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schema: "config",
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table: "CastleSiegeConfiguration");
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeConfiguration_ItemDefinition_RewardItemDefinitio~",
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schema: "config",
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table: "CastleSiegeConfiguration");
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeNpcDefinition_MonsterDefinition_MonsterDefinitio~",
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schema: "config",
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table: "CastleSiegeNpcDefinition");
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migrationBuilder.DropIndex(
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name: "IX_CastleSiegeNpcDefinition_MonsterDefinitionId",
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schema: "config",
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table: "CastleSiegeNpcDefinition");
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migrationBuilder.Sql(
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"""
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DO $$
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BEGIN
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IF EXISTS (SELECT 1 FROM config."CastleSiegeNpcDefinition" WHERE "MonsterDefinitionId" IS NULL) THEN
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RAISE EXCEPTION 'CastleSiegeNpcDefinition contains rows without a MonsterDefinitionId. Repair or remove these rows before applying this migration.';
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END IF;
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END
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$$;
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""");
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migrationBuilder.AlterColumn<Guid>(
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name: "MonsterDefinitionId",
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schema: "config",
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table: "CastleSiegeNpcDefinition",
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type: "uuid",
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nullable: false,
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oldClrType: typeof(Guid),
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oldType: "uuid",
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oldNullable: true);
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migrationBuilder.AlterColumn<int>(
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name: "RegisterMinMembers",
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schema: "config",
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table: "CastleSiegeConfiguration",
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type: "integer",
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nullable: false,
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defaultValue: 20,
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oldClrType: typeof(int),
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oldType: "integer");
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migrationBuilder.AlterColumn<int>(
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name: "RegisterMinLevel",
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schema: "config",
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table: "CastleSiegeConfiguration",
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type: "integer",
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nullable: false,
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defaultValue: 200,
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oldClrType: typeof(int),
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oldType: "integer");
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migrationBuilder.AlterColumn<int>(
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name: "MaxAttackingGuilds",
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schema: "config",
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table: "CastleSiegeConfiguration",
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type: "integer",
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nullable: false,
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defaultValue: 3,
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oldClrType: typeof(int),
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oldType: "integer");
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migrationBuilder.AlterColumn<int>(
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name: "CrownHoldTimeSeconds",
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schema: "config",
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table: "CastleSiegeConfiguration",
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type: "integer",
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nullable: false,
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defaultValue: 30,
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oldClrType: typeof(int),
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oldType: "integer");
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migrationBuilder.CreateTable(
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name: "CastleSiegeGuildRegistration",
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schema: "data",
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columns: table => new
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{
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Id = table.Column<Guid>(type: "uuid", nullable: false),
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GuildId = table.Column<Guid>(type: "uuid", nullable: false),
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GuildName = table.Column<string>(type: "character varying(8)", maxLength: 8, nullable: false),
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Marks = table.Column<int>(type: "integer", nullable: false),
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RegistrationOrder = table.Column<int>(type: "integer", nullable: false),
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_CastleSiegeGuildRegistration", x => x.Id);
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table.ForeignKey(
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name: "FK_CastleSiegeGuildRegistration_Guild_GuildId",
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column: x => x.GuildId,
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principalSchema: "guild",
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principalTable: "Guild",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_CastleSiegeNpcState_MonsterNumber_InstanceId",
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schema: "data",
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table: "CastleSiegeNpcState",
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columns: new[] { "MonsterNumber", "InstanceId" },
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_CastleSiegeNpcDefinition_MonsterDefinitionId_InstanceId",
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schema: "config",
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table: "CastleSiegeNpcDefinition",
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columns: new[] { "MonsterDefinitionId", "InstanceId" });
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migrationBuilder.CreateIndex(
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name: "IX_CastleSiegeData_OwnerGuildId",
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schema: "data",
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table: "CastleSiegeData",
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column: "OwnerGuildId");
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migrationBuilder.CreateIndex(
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name: "IX_CastleSiegeGuildRegistration_GuildId",
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schema: "data",
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table: "CastleSiegeGuildRegistration",
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column: "GuildId",
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unique: true);
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeConfiguration_GameMapDefinition_CastleSiegeMapDe~",
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schema: "config",
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table: "CastleSiegeConfiguration",
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column: "CastleSiegeMapDefinitionId",
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principalSchema: "config",
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principalTable: "GameMapDefinition",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeConfiguration_GameMapDefinition_LandOfTrialsMapD~",
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schema: "config",
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table: "CastleSiegeConfiguration",
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column: "LandOfTrialsMapDefinitionId",
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principalSchema: "config",
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principalTable: "GameMapDefinition",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeConfiguration_ItemDefinition_RewardItemDefinitio~",
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schema: "config",
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table: "CastleSiegeConfiguration",
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column: "RewardItemDefinitionId",
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principalSchema: "config",
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principalTable: "ItemDefinition",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeData_Guild_OwnerGuildId",
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schema: "data",
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table: "CastleSiegeData",
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column: "OwnerGuildId",
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principalSchema: "guild",
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principalTable: "Guild",
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principalColumn: "Id",
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onDelete: ReferentialAction.SetNull);
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeNpcDefinition_MonsterDefinition_MonsterDefinitio~",
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schema: "config",
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table: "CastleSiegeNpcDefinition",
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column: "MonsterDefinitionId",
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principalSchema: "config",
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principalTable: "MonsterDefinition",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeConfiguration_GameMapDefinition_CastleSiegeMapDe~",
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schema: "config",
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table: "CastleSiegeConfiguration");
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeConfiguration_GameMapDefinition_LandOfTrialsMapD~",
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schema: "config",
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table: "CastleSiegeConfiguration");
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeConfiguration_ItemDefinition_RewardItemDefinitio~",
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schema: "config",
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table: "CastleSiegeConfiguration");
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeData_Guild_OwnerGuildId",
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schema: "data",
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table: "CastleSiegeData");
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migrationBuilder.DropForeignKey(
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name: "FK_CastleSiegeNpcDefinition_MonsterDefinition_MonsterDefinitio~",
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schema: "config",
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table: "CastleSiegeNpcDefinition");
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migrationBuilder.DropTable(
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name: "CastleSiegeGuildRegistration",
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schema: "data");
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migrationBuilder.DropIndex(
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name: "IX_CastleSiegeNpcState_MonsterNumber_InstanceId",
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schema: "data",
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table: "CastleSiegeNpcState");
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migrationBuilder.DropIndex(
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name: "IX_CastleSiegeNpcDefinition_MonsterDefinitionId_InstanceId",
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schema: "config",
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table: "CastleSiegeNpcDefinition");
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migrationBuilder.DropIndex(
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name: "IX_CastleSiegeData_OwnerGuildId",
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schema: "data",
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table: "CastleSiegeData");
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migrationBuilder.AlterColumn<Guid>(
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name: "MonsterDefinitionId",
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schema: "config",
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table: "CastleSiegeNpcDefinition",
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type: "uuid",
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nullable: true,
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oldClrType: typeof(Guid),
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oldType: "uuid");
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migrationBuilder.AlterColumn<int>(
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name: "RegisterMinMembers",
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schema: "config",
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table: "CastleSiegeConfiguration",
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type: "integer",
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nullable: false,
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oldClrType: typeof(int),
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oldType: "integer",
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oldDefaultValue: 20);
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migrationBuilder.AlterColumn<int>(
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name: "RegisterMinLevel",
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schema: "config",
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table: "CastleSiegeConfiguration",
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type: "integer",
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nullable: false,
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oldClrType: typeof(int),
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oldType: "integer",
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oldDefaultValue: 200);
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migrationBuilder.AlterColumn<int>(
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name: "MaxAttackingGuilds",
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schema: "config",
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table: "CastleSiegeConfiguration",
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type: "integer",
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nullable: false,
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oldClrType: typeof(int),
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oldType: "integer",
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oldDefaultValue: 3);
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migrationBuilder.AlterColumn<int>(
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name: "CrownHoldTimeSeconds",
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schema: "config",
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table: "CastleSiegeConfiguration",
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type: "integer",
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nullable: false,
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oldClrType: typeof(int),
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oldType: "integer",
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oldDefaultValue: 30);
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migrationBuilder.CreateIndex(
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name: "IX_CastleSiegeNpcDefinition_MonsterDefinitionId",
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schema: "config",
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table: "CastleSiegeNpcDefinition",
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column: "MonsterDefinitionId");
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeConfiguration_GameMapDefinition_CastleSiegeMapDe~",
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schema: "config",
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table: "CastleSiegeConfiguration",
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column: "CastleSiegeMapDefinitionId",
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principalSchema: "config",
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principalTable: "GameMapDefinition",
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principalColumn: "Id");
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeConfiguration_GameMapDefinition_LandOfTrialsMapD~",
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schema: "config",
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table: "CastleSiegeConfiguration",
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column: "LandOfTrialsMapDefinitionId",
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principalSchema: "config",
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principalTable: "GameMapDefinition",
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principalColumn: "Id");
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeConfiguration_ItemDefinition_RewardItemDefinitio~",
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schema: "config",
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table: "CastleSiegeConfiguration",
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column: "RewardItemDefinitionId",
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principalSchema: "config",
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principalTable: "ItemDefinition",
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principalColumn: "Id");
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migrationBuilder.AddForeignKey(
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name: "FK_CastleSiegeNpcDefinition_MonsterDefinition_MonsterDefinitio~",
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schema: "config",
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table: "CastleSiegeNpcDefinition",
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column: "MonsterDefinitionId",
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principalSchema: "config",
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principalTable: "MonsterDefinition",
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principalColumn: "Id");
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}
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}
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}
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