diff --git a/src/Persistence/Initialization/VersionSeasonSix/GameMapsInitializer.cs b/src/Persistence/Initialization/VersionSeasonSix/GameMapsInitializer.cs
index d85548d..553c312 100644
--- a/src/Persistence/Initialization/VersionSeasonSix/GameMapsInitializer.cs
+++ b/src/Persistence/Initialization/VersionSeasonSix/GameMapsInitializer.cs
@@ -105,6 +105,7 @@ public class GameMapsInitializer : GameMapsInitializerBase
yield return typeof(Debenter);
yield return typeof(Uruk);
yield return typeof(Ferea);
+ yield return typeof(HeykelSavasiMap);
}
}
}
\ No newline at end of file
diff --git a/src/Persistence/Initialization/VersionSeasonSix/Maps/HeykelSavasiMap.cs b/src/Persistence/Initialization/VersionSeasonSix/Maps/HeykelSavasiMap.cs
new file mode 100644
index 0000000..6aa1cae
--- /dev/null
+++ b/src/Persistence/Initialization/VersionSeasonSix/Maps/HeykelSavasiMap.cs
@@ -0,0 +1,66 @@
+//
+// Licensed under the MIT License. See LICENSE file in the project root for full license information.
+//
+
+namespace MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix.Maps;
+
+///
+/// The initialization for the Heykel Savasi event map.
+/// Statue/guard monster definitions and NPC/monster spawns are added by later
+/// Heykel Savasi tasks; for now this is an empty terrain-only skeleton.
+///
+///
+/// The MU client loads world folder World{Number + 1}, so server map
+/// Number 90 corresponds to client World91.
+///
+internal class HeykelSavasiMap : BaseMapInitializer
+{
+ ///
+ /// The Number of the Map.
+ ///
+ internal const byte Number = 90;
+
+ ///
+ /// The Name of the Map.
+ ///
+ internal const string Name = "Heykel Savasi";
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The context.
+ /// The game configuration.
+ public HeykelSavasiMap(IContext context, GameConfiguration gameConfiguration)
+ : base(context, gameConfiguration)
+ {
+ }
+
+ ///
+ protected override byte MapNumber => Number;
+
+ ///
+ protected override string MapName => Name;
+
+ ///
+ protected override byte SafezoneMapNumber => Lorencia.Number;
+
+ ///
+ protected override IEnumerable CreateNpcSpawns()
+ {
+ // Event NPCs are added by later Heykel Savasi tasks.
+ yield break;
+ }
+
+ ///
+ protected override IEnumerable CreateMonsterSpawns()
+ {
+ // Statue/guard monster spawns are added by later Heykel Savasi tasks.
+ yield break;
+ }
+
+ ///
+ protected override void CreateMonsters()
+ {
+ // Statue/guard MonsterDefinitions are added by later Heykel Savasi tasks.
+ }
+}