feat(CS-P3): throne registration via Sinior/Crown talk (223/216) after defenses down + both switches held; reachable defense positions
Some checks failed
.NET Core / build (push) Has been cancelled
Some checks failed
.NET Core / build (push) Has been cancelled
This commit is contained in:
@@ -30,12 +30,14 @@ public sealed class CastleSiegeEventPlugIn : IPeriodicTaskPlugIn, ISupportCustom
|
||||
private const int SwitchHoldRange = 3;
|
||||
|
||||
// Castle defenses spawned at siege start — destructibles the attackers must break: (number, x, y).
|
||||
// Positions are in the throne-room area (near the crown ~176,212 and the switches ~167-184,194-195),
|
||||
// where players can actually reach and hit them (the earlier statue spot 170/182,206 was confirmed reachable).
|
||||
private static readonly (short Number, byte X, byte Y)[] DefenseSpawns =
|
||||
{
|
||||
(CastleGateNumber, 160, 180),
|
||||
(CastleGateNumber, 190, 180),
|
||||
(GuardianStatueNumber, 170, 206),
|
||||
(GuardianStatueNumber, 182, 206),
|
||||
(CastleGateNumber, 168, 200),
|
||||
(CastleGateNumber, 184, 200),
|
||||
(GuardianStatueNumber, 170, 208),
|
||||
(GuardianStatueNumber, 182, 208),
|
||||
};
|
||||
|
||||
// Crown Switch positions on Valley of Loren (from the map init) — held by standing on them: (number, x, y).
|
||||
@@ -209,12 +211,6 @@ public sealed class CastleSiegeEventPlugIn : IPeriodicTaskPlugIn, ISupportCustom
|
||||
|
||||
context.SetSwitchHolder(switchNumber, holder);
|
||||
}
|
||||
|
||||
var captured = context.EvaluateCapture();
|
||||
if (captured is not null)
|
||||
{
|
||||
await AnnounceAsync(gameContext, $"Guild '{captured}' has CAPTURED THE THRONE! They win the castle if they hold it until the siege ends.").ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user