From 732196f623805c51dc2045ef6d0be21023394318 Mon Sep 17 00:00:00 2001 From: Acentech Dev Date: Mon, 20 Jul 2026 22:38:20 +0300 Subject: [PATCH] feat(hs): add red/blue base exit gates on Heykel Savasi map --- src/Persistence/Initialization/VersionSeasonSix/Gates.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/Persistence/Initialization/VersionSeasonSix/Gates.cs b/src/Persistence/Initialization/VersionSeasonSix/Gates.cs index 6d14dcb..fd6b06d 100644 --- a/src/Persistence/Initialization/VersionSeasonSix/Gates.cs +++ b/src/Persistence/Initialization/VersionSeasonSix/Gates.cs @@ -5,6 +5,7 @@ namespace MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix; using MUnique.OpenMU.DataModel.Configuration; +using MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix.Maps; /// /// Gates initialization. @@ -440,6 +441,10 @@ public class Gates : InitializerBase targetGates.Add(344, this.CreateExitGate(maps[81], 162, 16, 163, 17, 5)); targetGates.Add(341, this.CreateExitGate(maps[81], 162, 12, 164, 14, 5)); + // Heykel Savasi (event map, base spawn gates) + targetGates.Add(600, this.CreateExitGate(maps[HeykelSavasiMap.Number], 20, 20, 24, 24, 3, true)); // RedBase + targetGates.Add(601, this.CreateExitGate(maps[HeykelSavasiMap.Number], 220, 220, 224, 224, 7, true)); // BlueBase + return targetGates; }